System Variable VSLIGHTINGQUALITY

Determines the quality of the lighting in the current viewport.

Values

0 Faceted. Only computes a single color for each face of a surface or 3D object.
1 Smooth. Computes the colors as a gradient between the vertices of the faces.
2 Smoothest. Computes the colors for pixels individually.

Properties

Type Integer
Range 0 .. 2
Default 1
Status Read / Write
Saved In the drawing

Related Commands

VisualStyleCurrent

Related System Variables

VSMONOCOLOR, VSEDGES, VSFACECOLORMODE, VSFACESTYLE, VSEDGECOLOR, ISOLINES