Controls which input boxes are displayed as you move an EntityGrip (when the Quick Input dimension input method is on).
Note: The variable has no effect unless you set the DYNDIVIS variable to 2. The DYNMODE variable turns Quick Input on and off.
The value can be a sum of the following bit codes:
Bit Codes
| 0 | None. |
| 1 | Resulting dimension. Displays a length dimension input box as you move an EntityGrip. |
| 2 | Length change. Displays the length change as you move an EntityGrip. |
| 4 | Absolute angle. Displays an angle dimension input box as you move an EntityGrip. |
| 8 | Angle change. Displays the angle change as you move an EntityGrip. |
| 16 | Arc radius (not supported). |
Properties
| Type | Integer (bit code) |
| Default | 31 |
| Status | Read / Write |
| Saved | In the user's profile |
Related Topics
Related Variables