You use EntityGrips to drag defining points of solids to new positions (stretching), or to move, rotate, and scale solids.
You can modify solids with EntityGrips when no command is active. You select solids before you specify editing options.
The location of EntityGrips depends on the solid. For the EGrip nodes on particular solids, see Applying EntityGrip Nodes.
To stretch with base point and copy solids with EntityGrips:
The solid changes to dotted outlines, and the selectable handles appear on the entities (blue by default, called "cold grips").
The EGrip changes color (red by default, called "hot grips"), and the EGrip options appear in the command window.
For EGrip edit mode, you can set:
Note: To clear EGrips from the specified solid or set of solids, press Esc.
To stretch, move, rotate and scale solids with EntityGrips:
Unlike other commands, stretching modifies only one solid.
You can also use the options Base point, Copy, Undo, and Exit (see above), before you complete the command.
To stretch multiple solids using EntityGrips:
The selectable handles appear on the solids as "cold grips."
The specified EGrips change color and appear as "hot grips."
Note: EntityGrips are not accessible on drawing entities on locked Layers.